Finally obtained a Windows computer. Microsoft now makes a fully featured edition of Visual Studio available for free! “Community Edition VS2015”, so, we’re off.
Project up and running pretty easily, a few unix/mac-isms/g++-isms removed. But… the unit tests pass (minus 11 that I temporarily disabled)… but…
On Mac:
0. ok undisposed objects 0(0) == MeObjectBase::currentCount(0) 0. ok undisposed mallocs 0(0) == MeObjectBase::mallocCount - MeObjectBase::freeCount(0) test results: 11148 pass / 11148 assertions (0.603 seconds) --------------------- aok ---------------------
On Windows:
0. ok undisposed objects 0(0) == MeObjectBase::currentCount(0) 0. ok undisposed mallocs 0(0) == MeObjectBase::mallocCount - MeObjectBase::freeCount(0) test results: 11137 pass / 11137 assertions (19.599 seconds) --------------------- aok ---------------------
Well, ok then. Next bit of work is clear!